New Media and Literature, 2007
Professor Jen Boyle, Hollins University

Archive for November, 2007

Games and Narrative Architecture/class 11/4

November 5, 2007

Game Design as Narrative Architecture
Henry Jenkins (EBR, 2004)
“Interactivity is almost the opposite of narrative; narrative flows under the direction of the author, while interactivity depends on the player for motive power.” (Adams 1999)
Spatial/Environmental storytelling: “When we refer to such influential early works as Shigeru Miyamoto’s Super Mario Bros. as “scroll games,” we situate them alongside [...]